Technology

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Technologies exist within the research tree in the campaign. Not all technologies can be researched at the same time.

Tier 0 technologies

Gunnery
GUNNERY.png
Bonuses:
Cannon Cannon
Mercantilism
MERCANTILISM.png
Bonuses:
Mercantilism Market and Port
Energised Suspendium
ENERGISED SUSPENDIUM.png
Bonuses:
Suspendium Chambers Suspendium Chambers
Explosives
EXPLOSIVES.png
Bonuses:
Bombs Bombs
Machinery
MACHINERY.png
Bonuses:
Propellers Propellers
Tracks Tracks
Officer Training
OFFICER TRAINING.png
Bonuses:
Fleet Academy Fleet Academy
Garrison Garrison
Rifling
RIFLING.png
Bonuses:
Rifles Rifles
Empiricism
EMPIRICISM.png
Bonuses:
Field Station Field Station
Military Training
MILITARY TRAINING.png
Bonuses:
Marines Marines
Fire extinguishers Fire extinguishers

Tier 1 technologies

Advanced Explosives
ADVANCED EXPLOSIVES.png
Prerequisites
Explosives
Explosives
Bonuses:
Rockets Rockets
Ammo Storage
AMMO STORAGE.png
Prerequisites
Military Training
Military Training
Choose:
Efficient Ammo Storage
Efficient Ammo Storage
25% Extra Ammo Storage
Safer Ammo Storage
Safer Ammo Storage
Reinforced Hulls
HEAVY WOODEN ARMOUR.png
Prerequisites
Gunnery
Gunnery
Bonuses:
Heavy wooden armour Heavy wooden armour
Sponsons Sponsons
Shipyard Shipyard
Scientific Method
HIGH PRESSURE SUSPENDIUM.png
Bonuses:
University University
High-Pressure Suspendium Pressurised Suspendium Dust Tank
Articulated Machinery
ARTICULATED MACHINERY.png
Prerequisites
Machinery
Machinery
Bonuses:
Saw Blade Saw Blade
Legs Legs
Optics
OPTICS.png
Prerequisites
Rifling
Rifling
Bonuses:
Telescopes Telescopes
Deck Guns Deck Guns
Aerial Corps
AERIAL CORPS.png
Prerequisites
Military Training
Military Training
Bonuses:
Aerial Hussars Aerial Hussars
Harpooners Harpoon Guns
Metallurgy
METALLURGY.png
Prerequisites
Gunnery
Gunnery
Bonuses:
Medium Steel Armour Medium Steel Armour
Imperial Cannon Imperial Cannon
Increased saw damage
20% saw damage
Security Services
SECURITY.png
Prerequisites
Officer Training
Officer Training
Bonuses:
Police Station Police Station
Spy Agency Spy Agency
Economics
ECONOMICS.png
Prerequisites
Mercantilism
Mercantilism
Choose:
Autarky
Autarky
5% town and city income
Free Trade
Free Trade
40% income from trade treaties

Tier 2 technologies

Heavier than Air Flight
HEAVIER THAN AIR FLIGHT.png
Prerequisites
Aerial Corps
Aerial Corps
Bonuses:
Triplanes Triplanes
Heavy Cannon
HEAVY CANNON.png
Bonuses:
Heavy cannon and bombards Heavy cannon and bombards
Scientific Suspendium Mining
SCIENTIFIC SUSPENDIUM MINING.png
Prerequisites
Scientific Method
Scientific Method
Bonuses:
Large Suspendium Chambers Large Suspendium Chambers
Air Dragoons Air Dragoons
Machining
MACHINING.png
Bonuses:
Gatling guns Gatling guns
Gatling skyboats Gatling skyboats
Factory Factory
City Planning
FORTIFICATIONS.png
Prerequisites
Economics
Economics
Bonuses:
Massive stone walls Massive stone walls
Faster building construction
50% building construction speed
Faster city upgrades
50% city upgrade speed
Combustibles
COMBUSTIBLES.png
Prerequisites
Advanced Explosives
Advanced Explosives
Bonuses:
Flamethrowers Flamethrowers
Civil Society
CIVIL SOCIETY.png
Prerequisites
Security Services
Security Services
Choose:
Surveillance State
Surveillance State
25 spy defence
Free Press
Free Press
10% research
Gyroscopes
GYROSCOPES.png
Prerequisites
Optics
Optics
Bonuses:
Turrets Turrets
Aerial Strategy
AERIAL STRATEGY.png
Bonuses:
Command centres Command centres
Aircraft command decks Aircraft command decks
Observation domes Observation domes
Elite Infantry
ELITE INFANTRY.png
Prerequisites
Aerial Corps
Aerial Corps
Bonuses:
Grappling Hooks Air Grenadiers
Trained musketeers
25% Musket aim and fire rate
Grenadier conditioning
50% Grenade aim and range
Biomimetics
BIOMIMETICS.png
Prerequisites
Articulated Machinery
Articulated Machinery
Bonuses:
Spider Legs Spider Legs
Mechanical Tentacles Mechanical Tentacles
Cartography
CARTOGRAPHY.png
Prerequisites
Scientific Method
Scientific Method
Bonuses:
Cartography
40% fleet speed

Tier 3 technologies

Loading Drills
LOADING DRILLS.png
Prerequisites
Elite Infantry
Elite Infantry
Choose:
Faster Cannon Reload
Faster Cannon Reload
Safer Cannon
Safer Cannon Cannons no longer explode
Small Arms Ballistics
SMALL ARMS BALLISTICS.png
Prerequisites
Machining
Machining
Choose:
Armour-Piercing Rounds
Armour-Piercing Rounds
50% Gatling gun and rifle damage
Lightweight Rounds
Lightweight Rounds
50% Gatling gun and rifle aim and clip
Anti-Air Tactics
ANTI AIR TACTICS.png
Prerequisites
Machining
Machining
Bonuses:
Flak Cannon Flak Cannon
Advanced Metallurgy
ADVANCED METALLURGY.png
Prerequisites
Heavy Cannon Biomimetics
Heavy Cannon Biomimetics
Bonuses:
Heavy steel armour Heavy steel armour
Increased cannon damage
20% Cannon damage
Increased saw damage
20% Saw damage
Bureaucracy
BUREAUCRACY.png
Bonuses:
Supply Depot and Logistics Centre Supply Depot and Logistics Centre
Civil Service
Advanced Flight
ADVANCED FLIGHT.png
Prerequisites
Heavier than Air Flight
Heavier than Air Flight
Bonuses:
Bombers Bombers
Rocket Planes Rocket Planes
Aircraft maintenance bays Aircraft maintenance bays
Cybernetics
CYBERNETICS.png
Prerequisites
Combustibles Gyroscopes
Combustibles Gyroscopes
Bonuses:
Aerial Torpedoes Aerial Torpedoes
Aerodynamics
AERODYNAMICS.png
Prerequisites
Heavier than Air Flight
Heavier than Air Flight
Bonuses:
Aerodynamics Double bomb accuracy
Biplanes Biplanes
Computers
COMPUTERS.png
Prerequisites
Gyroscopes
Gyroscopes
Bonuses:
Computers Computers
Clockwork Hussars Clockwork Hussars
Suspendium Projection
SUSPENDIUM CANNON.png
Bonuses:
Suspendium Cannon Suspendium Cannon
Advanced Flammables
ADVANCED FLAMMABLES.png
Prerequisites
Combustibles
Combustibles
Choose:
High Pressure Jelly
High Pressure Jelly
70% Flamethrower range
High Temperature Jelly
High Temperature Jelly
1 Flamethrowers direct damage
Experimental Research
EXPERIMENTAL RESEARCH.png
Bonuses:
Experimental Laboratory Experimental Laboratory
Automated Loading Systems
AUTOMATED LOADING SYSTEMS.png
Prerequisites
Gyroscopes Heavy Cannon
Gyroscopes Heavy Cannon
Bonuses:
Heavy turrets Heavy turrets

Tier 4 technologies

Guidance Systems
GUIDANCE SYSTEMS.png
Prerequisites
Cybernetics Computers
Cybernetics Computers
Bonuses:
Guided missiles Guided missiles
Advanced Rocketry
ADVANCED ROCKETRY.png
Prerequisites
Aerodynamics
Aerodynamics
Choose:
Active Stabilisation
Active Stabilisation Double rocket accuracy
Rapid Rocket Fire
Rapid Rocket Fire Fire 4 small rockets for +100% damage
Torpedo Planes
TORPEDO PLANES.png
Bonuses:
Torpedo Planes Torpedo Bombers
Statistical Analysis
STATISTICAL ANALYSIS.png
Prerequisites
Anti-Air Tactics
Anti-Air Tactics
Choose:
Monocoque Construction
Monocoque Construction
30% Airplane speed and dodge, -50% maintenance cost
Selective Uparmouring
Selective Uparmouring
40% Airplane HP
Robotics
ROBOTICS.png
Prerequisites
Computers
Computers
Bonuses:
Mech Spiders Mech Spiders
Exoskeletons
EXOSKELETONS.png
Prerequisites
Loading Drills Cybernetics
Loading Drills Cybernetics
Bonuses:
Waspkiller Marines Waspkiller Marines
Deep State
STATE SECURITY.png
Prerequisites
Bureaucracy
Bureaucracy
Bonuses:
Security Ministry Security Ministry
Military Bureaucracy Double fleet supply limit
Automated Supply Systems
AUTOMATED SUPPLY SYSTEMS.png
Bonuses:
Automated Supply Systems
50% fleet resupply speed
Biostructures
BIOSTRUCTURES.png
Prerequisites
Advanced Metallurgy
Advanced Metallurgy
Choose:
Reticulated Plating
Reticulated Plating
Shaped Hulls
Shaped Hulls
50% Steel armour blast absorb
Advanced Suspendium Weapons
ADVANCED SUSPENDIUM WEAPONS.png
Bonuses:
Suspendium Disruptor Suspendium Disruptor
Military Organisation
MILITARY ORGANISATION.png
Prerequisites
Bureaucracy
Bureaucracy
Choose:
Universal Conscription
Universal Conscription
Martial Caste
Martial Caste
Advanced Fuzes
ADVANCED FUZES.png
Prerequisites
Cybernetics
Cybernetics
Choose:
Safety Fuzes
Safety Fuzes Reduced torpedo minimum range
Optimal Distance Fuze
Optimal Distance Fuze
20% Torpedo damage
Industrial Automation
INDUSTRIAL AUTOMATION.png
Bonuses:
Industrial Automation
50% ship construction speed